Jim Ray:
More importantly, though, with something like browser rendering engines, I’m philosophically opposed to a monoculture.
First, I was observing more than celebrating. (But if any one rendering engine had to win the whole mobile shebang, I’m delighted it’s WebKit. But I’d love to see Mozilla get its mobile balls on.) But, bigger point: if any individual WebKit platform vendor disagrees with the direction of the mainline WebKit trunk, or simply thinks they can do better, they can do so. Real open source.
And:
For one, replace “WebKit” with “Flash” and suddenly the iPhone is the holdout.
Really? Every WebOS, BlackBerry, and Android phone today ships with Flash? I didn’t know that. (Not to mention Windows Mobile 7, phones with which aren’t shipping until “holidays 2010”, and which apparently aren’t going to ship with Flash.)
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On the desktop Adobe had years to develop a Flash player to run properly on Mac OS X and Linux and failed. If they can’t provide a good implementation for more than one desktop platform how can they possibly provide a half-dozen or so mobile versions that aren’t dreadful?